Procedural generation for all!
ProcTraveler is an open source procedural rpg where you explore the world (and possibly even build a house in the future!). It will be developed in Python. and we will most likely mostly write our own algorithms for it. the code will be hosted on
outline:
proceduralGen():
variables
algorithm
gameCore():
todo: write outline of gameCore()!
page revision: 2, last edited: 23 Jul 2008 16:50





